Yep, exciting! This morning our blog was featured on Go Ham Disc Golf’s weekly YouTube video segment called “This Week in Disc Golf News”. Big John from Go Ham Disc Golf features daily YouTube disc golf reviews, tips and giveaways. I don’t want to spoil too much of his video because I want you to check it out below!
Watch the whole thing through, but Dogleg is featured at about the 2:55 mark. The Dogleg post that Big John is referring to is the one written by our own Dogleg Destin on “The Importance of a Fairway Driver“.
Congrats to Destin and thanks again to Go Ham Disc Golf for choosing one of our articles to be a part of your segment. Be sure to follow Big John on Twitter @GoHamDiscGolf and his YouTube channel at Go Ham Disc Golf!
After reading J.T.’s review of Legacy Park, I thought I would take the trip to Kennesaw and check out the lil’ 9-holer. The course is in a beautiful community that is extremely well maintained, but as you may have already read in previous posts, the course is private to residents and/or their guests.
I LOVED the little course, and it may be my number one favorite course in Georgia so far. BUT… I feel the reason may have been the day I chose to play Legacy. 68 degrees, perfect breeze, leaves falling and squirrels everywhere gathering for winter. It was simply beautiful disc golf or no disc golf.
The best thing about Legacy may be it’s downfall. It is extremely accessible to beginners and is certainly the course that hooks a newbie into the sport, but serious disc golfers may be bored with it’s mainly ace-able holes and lack of diversity on the land.
What this course is PERFECT for is working on your straight game, and I can’t stress enough the importance of a fairway driver. While not as fast as a distance driver, it will go where you put it without a lot of fade.
I throw the Innova TL, and exclusively threw it playing Legacy. I don’t know if I was just having a good day on the course, or the TL is truly amazing. I’m not a hard thrower, so it tends to go just as far as my distance drivers anyway, but it’s placement is reliable.
A lot of players think that throwing a distance driver means getting distance, but what may happen is they under power the disc and it doesn’t go any farther than a mid range would, and the disc dives to the ground where you didn’t want it. I’ve been there.
What I love about a fairway driver is not only how they fly, but how they feel. When I toss the TL, The grip is much more comfortable than a sharp distance driver, and it rips out of my hands with grace.
After having a wonderful day with the TL, I know what my go-to disc is now. The next time you need a straight beautiful drive, reach for your favorite fairway driver.
Here are a few pics from beautiful Legacy Park:
This morning I got a chance to hit the course early with a few friends that were in town. Since time was a factor, we decided upon Legacy Park DGC in Kennesaw (Check out my full review of this course here).
Legacy only has 9 holes so we ended up playing it twice. This a fairly short course with tight fairways that require low straight shots. I’ve maybe played this course 5 or 6 times previously but had never finished under par.
The weather’s in the mid 60s, cool breeze blowing and beautiful leaves falling all around. I love playing DG in the Fall. That already makes for a great day.
My first round I couldn’t keep out of the trees and ended up finishing +4…on a 9 hole course, yea I know. As short a course as it is, it took the three of us maybe 45 min to play. With time to spare, we continued for a second round.
This round I was ON it. Several great drives starting out left me in good positions for birdie attempts. On Hole #5, my drive left me about ~50-60 ft out. I tossed my trusty Leopard high and to the left to play its hyzer. The disc ricocheted off a tree (about 15 ft from the basket) down and into the chains, score! I went on and continued a par streak after that bird. Had a great straight drive on Hole #9 that left a 15-footer for birdie. Sunk it. -3! Not only did I beat my course record, but I just crushed my previous round’s score by 7. It’s a good day in Georgia.
Welcome to another disc golf app review here at @DoglegDiscGolf. This is the second disc golf game app review this week. If you happened to miss the first review this week on iDisc Golf Pro, you can check it out here.
Tonight, we take a look at Pocket Putt disc golf putting game app by DiscGolf2Go.com. Pocket Putt is a laid-back, flick style of disc golf with photorealistic background graphics. It is available in the iTunes store for iPhone, iPad, iPod for $1.99 (Available for Android as well).
Starting Your Round:
Soon as this app loaded, I was little put off by the music. I thought I had downloaded a bowling game instead. Little jazzy maybe? I don’t know, I felt like I was in a lounge or a bowling alley. Anyway, I got a retro vibe from the start, even with their font choice for logo. I will get into graphics here shortly. Ok, let’s start.
From the home screen you have the option to either “Practice” or “Trial”. Let’s begin with Practice. I need to figure out how this game even plays, right? The next screen that advances is my course selection. There are four course selections are The Hills, The Grove, Open Field and The Pond. Ah there’s the button on how to play.
“The Hills” is first on the list, let’s go with that.
At first glance, I was impressed with the background scenery. Extremely photorealistic, but surprised with what looked like a weird, cutout image of a basket sitting in front. After a couple of flicks, I realized that this game reminded me yet of another game by how you flick (throw) the object and the flight pattern that it took…the classic, Paper Toss. Yes, you throw the disc by sliding your finger up the screen. The further up the screen you go, the harder/further your disc goes. Pretty simple, huh? Way too easy, let me try another.
Next course I tried was the Grove; it says “Medium”. Ah ok, now the basket is maybe 3-4x the distance from me than it was on The Hills basket. After maybe 15 throws later, I finally sink one. But once you find that certain “sweet spot” on your screen of where to release your finger..you’re basically hitting chains everytime. Ok now that I’ve found the spot, too easy. I’m bored. Give me some difficulty! Next…
Let’s back back out and check out this “Trial” mode.
“Open Field” it is. Whoa, the basket’s moved back even further AND NOW wind? Seriously? That’s quite a leap from the “Medium”. Whatever, let’s do this. I also now see three discs that appear in that upper right corner. No instruction anywhere that tells me what that means. I’m guessing I get three misses. I shall throw and find out. First throw…holy crap that wind is strong. That’s more like hurricane wind if I’ve ever seen it. My disc went maybe 50-ft and the wind carried it straight off the side of the screen faster than I could realize what had just happened. Lost one of the discs in the corner, great. Disc down.
The wind not only changes for each shot, but also varies speed while throwing. Frustrating. My next—and last—2 throws were horrendous and my round was immediately over. More Frustrated. I go back in and give it another shot…about 10 more rounds worth; nothing. Now it’s just really pissing me off that the difficulty level changes THAT much from that previous level to this. I don’t want to say it’s impossible to hit one with varying high wind speeds from that far a distance, but it’s sure damn close.
I play a variety of games on my iPhone, so I consider myself to be somewhat well-rounded with different types of gameplay. But the more I played this course, the more frustrated I became. I got fed up with Trial mode and went back to Practice on this course. I felt like the more I threw, the worse I got. I was not making any progress in getting closer or figuring out any type of “sweet spot” to throw at and ring a few. I threw almost 50 times before I actually sank one… How much fun is that? Would you stick it out that long or would you give up? That’s my thought..
To me, Paper Toss is way more entertaining compared to this app. Paper Toss is fun because even the furthest paper basket is still make-able with higher wind speeds with some practice. I don’t know how you’re supposed to score high on this “Open Field” course with winds that strong. I found it near impossible to aim far enough to either side of the vertical screen to play the strong left/right wind directions. I would have liked to see slightly less wind on a closer placed basket (like on The Hills, maybe The Pond).
I give props for the photorealistic, beautiful scenery in the photos. Coming from a graphic designer, I appreciate the level of detail and photography that went into those background. However, I think it falls short on the “clipart”-looking basket with the cheesy black stroke outline around it. What’s up with that? It gives the whole thing this Hanna-Barbera cartoon look with the illustrated basket on top of a 3D realistic background. If they’re going for cartoon, have the whole game in that cartoon look and feel. But don’t mix 2D cartoon foreground elements with 3D backgrounds. It’s a clash of dimensional and spatial realities.
Besides the annoying lounge music on the home screen, I actually really enjoyed the nature sounds and the rattling of the chains when you sink one. I didn’t like hearing the “dink” of metal whenever I hit the side of the basket, but I appreciated the sound effect. Another annoying sound is that that you hear when you miss your third shot in Trial mode. It’s like some kind of horn sound that reminded me of an old arcade game.
When I think disc golf, I think outdoors. Nature’s beauty. The elements. Realism. A rapidly-growing sport that’s evolving with today’s culture. Anything but corny sound effects on menu screens. I’ve noticed this often on a lot on sport games. I just don’t get it. You can’t call this an “arcade” game when you have that much realism and detail in the graphics. I may just be rambling, but if I have to leave you with something…I say, save your $1.99.
TIP: On the longer holes, I’ve found that a good rule of thumb on determining how much speed/distance to put on a throw. If you flick your finger upwards across the screen, stop it (release) about where the wind indicator is. I’ve rung a good bit more when stopping at that height on my screen. =)
Whew, what a trip!
I’ll start with that. Months in the planning and almost as long to finally get a review up on the blog. This past Labor Day, several of the Dogleg crew flew out to Denver for a guy’s weekend full of local brew tours, good eats, and of course, disc golf.
There is soo much to cover from our trip that it’d take me hours to write up. So I’m breaking this trip review down into two parts to spare you all the details. I’ll sum it up the best I can and try to focus on mostly the disc golf part of it. At the end I will also provide a link to our Dogleg Flickr account so you can see most all of the pics we took from our trip (Special thanks to Jason for submitting his pics and for being the only other one to take a camera).
We had been talking this trip up forever it seemed, but just couldn’t get it all worked out on finding that perfect weekend to go that all of us could make. It’s always nice to get away from your local routine courses, terrain and weather and branch out to something new. Something far away that has very different terrain and weather conditions. Here at Dogleg, all of us share a strong passion for disc golf and (the majority of us) good beer. Where else has an excellent selection of both? Denver, Colorado. Home to several big beer names as well as loads of microbreweries. Not to mention all the disc golf courses!
With so many courses to choose from and so little time, I had to turn to our Twitter friends for Colorado disc golf recommendations. North Colorado Disc Golf (@NoCoDG) shot us back some of their favs which included Johnny Roberts, Badlands and Birds Nest. They also told us we should really go higher up in the mountains and play Beaver Ranch. One minor problem, we lacked a car. The closest course to our downtown hotel was roughly 6 mi away. Too far to walk and about a 45 min bus ride…exactly. We walked most places or either took the bus. Either one, it took forever to get longer distances.
Johnny Roberts DGC (Arvada, CO):
Saturday, we decided upon Johnny Roberts DGC located in Arvada to be our first course of the trip. We checked into renting a car for the day, but everywhere around was rented out. So we took to the ol’ trusty local metro transportation of the bus route. After waiting nearly 20 min for the bus to come to our stop, we were now on a 6 mi journey to Arvada. 45 minutes later, we were to our stop in Arvada.. Don’t get me started on local transportation.
Anyway, after walking a few blocks we come up on the park. Doesn’t look like the best part of town, but heard that we just had to play this course for the history of Colorado disc golf. A couple of people calling it the “granddaddy” of Colorado’s courses. You could tell. The park was crowded and the signage wasn’t real clear of where the start of the course was from walking up to it. Hole #1 you throw across an open field, which seemed a bit dangerous for other people and young ones playing around and running through it. There were a few holes where you threw across the sidewalk, which also seemed a bit dangerous to pedestrians and bicyclists. One of my favorites parts of the course early on was the creek that runs through the park. This intertwining–very wide, yet very shallow–creek became a great obstacle through half of the course’s fairways. Several holes had the pin placement fairly close to the edge of the water. I thought this was pretty clever and as it required much more accuracy in laying up on your throws.
In general, this was a very tight course. It had several very narrow fairways off the tee pad with lots of trees and brush lining the sides. On the holes that had open fairways, you had to deal with pedestrians and young bicyclists crossing by as you were about to launch. I could see where people could get hit often. They had nice, concrete tee pads and decent signs on each hole. The sign’s graphics were a bit weathered, but were designed very well. Each tee pad sign had an actual photo of the fairway, prominent hole number, distance to each pin location, and an overhead graphic of the fairway. Awesome! But, it was a little difficult–once you got to the basket–to figure out where the next hole began.
[Review continued after the jump.]
Hole #6 was a longer hole and liked to suck discs into the creek off to it’s left. Not only did they roll into the creek, it left an almost impossible clear shot out through the thick brush. Here’s Joe tossing up towards #6’s basket.
Thanks to the tip from a few fellow locals, that there is no longer a Hole #8. Apparently Hole #8 line of throw used to cross back over Hole #7..all out disc war, right? Throwing towards one another and high speeds of spinning plastic. Hole #7 was neat too as you threw over the bridge down the creek line to a basket way off to the left alongside the sidewalk. Hole #9 was an Ace-able hole for sure. You tee off a slightly elevated pad and toss ~150 ft down to a lower pin placement on the edge of the creek. This is when the sandstorm hit. I mean hit hard! This is some of the hardest wind I have ever played in. The sky got dark and the wind blew furiously. Much of the course alongside the creek is dirt–which was where we were. I have never seen wind pick up dirt and blow it like that. It was ridiculous and you could hardly keep your eyes open but for a few seconds. Dirt, debris and leaves were flying everywhere. The wind storm lasted a good 15 or 20 min as we scurried as fast as we could through the next several holes. The wind in general made it very difficult to get in a good throw. Lots of our throws were picked up by wind changes and taken way off course. Bogeys and Doubles to follow.
The wind stopped, but the holes kept getting harder. More lines along the creek, more mandos, and tighter tee shots. Back 9 I fell apart and finished +7. All in all, I’d like to give this course at least another shot. Too crowded for me, but loved the challenging and technical game that it brings out of one. Not much for the scenery, I was expecting to be surrounded by more firs, pines and aspens..and hilly, mountainous terrain. I wasn’t going to stop at this course to my “Colorado Course”. I am, however, glad we got to play this one–especially to appreciate the history of Colorado Disc Golf.
Course Rating: 7/10
About a week ago, I put out a tweet on our @DoglegDiscGolf account asking our followers what they would like to see more of on our blog. One of our Twitter friends suggested that they would like to see more disc golf game app reviews and where we see the future of these are going. I thought that was a great idea!
I have downloaded several disc golf games on my iPhone over this past week and have been playing each of them a good bit. These disc golf game app reviews will come in a series. After I have felt like I have played each one long enough to give it a fair review, I will review it on here.
The first one I would like to review is called iDisc Golf Pro by Hypergon Studios. They also have a “Lite” version that’s free if you would like to give it a run first. But honestly, I have a feeling that you will really enjoy this app. It’s really addicting, so I say go ahead and spend the $0.99 for the full “Pro” version. It’s well worth it.
Selecting Your Round:
You can choose between 1 or 2-player modes to start your round. The Pro version has six 18-hole courses that then lets you choose to play the front 9, back 9, all 18, or even just a single hole! I like that. For added difficulty, you can choose either to tee off from the White Tees or the Blues. I really liked the different course selections–everything from your urban course to desert to tropical to snow. It has every climate you can think of. So no matter what type of season it is, you can always be playing the climate of your choice. The six courses to choose from are Johnson Street, Sonora Sands, Tiki Island, Northern Exposure, Lakeside Landing, and Windy Gap.
After selecting your round type, tees, and course, you are ready to begin son! So you are on tee pad #1, first either tap the fairway overview icon on the left or drag your finger around on the screen to aim your crosshairs in the direction you want to throw. Pay attention to the wind indicator in the upper right-hand corner. Once you have your aim down, hold your finger down on the disc. Then you’ll see these arrows pop up. These arrows show the potential flight path of your disc. To make it go in that direction, simply slide your finger as fast and hard as you can along that same line. The harder and faster you flick your finger, the more power behind your throw.
The lower left shows the par of the hole. The lower right shows what throw you are on. To it’s immediate left is the distance of the hole (and remaining distance to the basket after you throw). Remember you can check your lie at any time, by tapping the fairway overview graphic on the far left side of the screen.
Once you release, the disc will take flight through the air. A distance indicator will appear under the “Player 1” up top tracking your current throw. You do have the ability to hyzer/anhyzer some of your shots around obstacles. One glitch in the game is the “bubble” around some of these tree tops. You might catch yourself trying to throw over some of them and suddenly your disc hits this “bubble” around the top of trees/leaves and falls down to the ground. Also if you try to throw out of bounds, your disc will hit this invisible, vertical “wall” and will drop your disc straight down to the ground.
For your second shot, you might be close enough to the basket that you do not need to throw your driver again. If so, tap the left or right arrows in the middle of the bottom of the screen next to “Driver”. This lets you select either your Midrange or Putter. For this particular game, if you are within 130 ft, I would use the Midrange. If you are within 50 ft, go for the Putter. Remember to adjust your aim and watch the wind as it changes for each throw.
Watch out for water hazards, they will take your A game to the crapper in a heartbeat if you kerplunk a few plastics in the lake. These discs love to roll too, especially on hilly fairways. Keep that in mind when aiming. Try to land it on a flat spot. I had a couple the other day that rolled into the water after tossing upwards to an anthill type green/basket.
Don’t be afraid to go for it from way out. You will miss 100% of the shots you don’t take. What do you have to lose? It’s a game, and an addictive one at that.
This has by far the best graphics/interface that I have seen in a disc golf game app yet. For what it is, at $1, it’s pretty good. The discs skids on ice, tumbles off of boulders, and spins and flips as it hits the ground. Not the most realistic-looking action, but the concept was there—better than just sticking like glue to wherever it might hit. Love the interface, easy to use. Really good job on the graphics, guys! Especially the course loading screens; very cool.
Nice interlude during the main screens. I laughed at some of the sound effects as it hits the water, ice, trees, etc. But you can always appreciate the lovely sounds of those rattlin’ chains.
–Don’t waste your time “trying” out the Lite version. BUY THE PRO VERS! You know you want it.
-It’s only $1 for the full Pro version! Get it now!
-BEST disc golf game app I have played.
-Nice graphics and gameplay
-Well designed interface
-Six, very unique courses to choose from with lots of hole options
-Easy learning curve with challenging holes/shots
When I first started playing DG, I did what most of us did — I bought a random disc not knowing very much about it, went to a course not knowing how to throw, and ran up the tee-pad with confidence and flailed my arm as fast as I could. Much to my ignorant surprise, I sucked, and if there was a lady’s tee, I’m sure I didn’t go past it.
Early in my DG days I heard the phrase, “Drive for show, Putt for dough.” There’s a lot of truth to that, and that’s how I have structured my game the past 5 years, but you cant win regularly without a well rounded game. I am usually solid at putting and approaching, but haven’t quite mastered the hit of the drive.
Recently I found an excellent video on YouTube that focuses on working from the hit (the acceleration and release at the end of the throw) backwards. It focuses on how very important it is to keep that disc very close to your body, and have an exponential acceleration, if you will… A slow pull across, and a burst of acceleration at the end.
I know this video will help me tremendously with my long game, and I hope it will for you too!
Any of you guys up for playing the Gwinnett County Open this year? It will take place this coming November 10th and 11th.
I know Stephen had mentioned to me the other day that he and Jeremiah might come up for it. I’m down if they’re in town. Let me know who else. I’d like for several of us to all sign up together and get going on that.
This year it is a 2 day, 4 round, B-Tier PDGA Sanctioned Tournament. Players will play 2 rounds on Saturday at Lenora or Alexander and 2 rounds on Sunday at the other park.
I couldn’t find a whole lot of info for it. But as it comes available, please check back here on our blog, http://www.gwinnettcountyopen.com/ or follow them on Twitter @GCODiscGolf.
- All Juniors divisions: $20
- Recreational Men/Women: $35
- Intermediate Men/Women: $50
- Advanced Men/Women/Masters: $50
- Pro Men/Women/Masters: $60